Visual and Interactive Computing 7174
Unit details
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Description
This unit introduces students to the principles and application of real time 3D computer graphics, covering the following topics: OpenGL Programming; Display processors and GPUs (3D accelerators); 3D data structures; Techniques to maintain adequate frame rate in games and visualization; Texture Mapping; Modeling of 3d objectives using primitives; View transformations; Simple animation; and 3D lighting and materials.