Game Programming Techniques 7160
Unit details
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Description
This unit teaches the programming techniques needed to produce interactive 2D graphical applications like computer games. The topics covered include, game design, storyboarding, animation techniques, game construction tools, input devices, sound and real time graphics in 2D. During the unit students produce a simple interactive graphical project (eg a screen saver or game) in a contemporary 3rd generation programming language as a major work.